SquejeMofo's Zombie Application
Posted: Thu Aug 24, 2017 6:28 pm
OOC INFO
[Steam Username]: SquejeMofo
[Steam ID]: STEAM_0:0:59915460
[Sponsor's Steam Username]: Anyone who wishes to simply comment on the thread.
[Sponsor's Steam ID]: N/A
[How did you stumble upon our server?]: AlphaZERO had admin’d on my outbreak server in the past and spoke highly of this community so when I saw it was back up I wanted to come by and check it out.
[RP Experience]: I’ve owned multiple serious roleplay servers such as Infinity Gaming’s Outbreak Roleplay, Blueberry Gaming’s Outbreak Roleplay, Nova-Vita Frundtech Roleplay as well as being staff on Respite, NewLight, and The Creek. I use to do ArmA 2 Realism prior to Garry’s Mod.
[Extra Notes]: This character can either be a one time death or multiple depending on how you, the staff team feel.
IC Info
Name: 'Infected Rifleman'
Ethnicity: Caucasian
Character Advantages/Talents:
[*] Body Armor (SAPI plates on front and back inside of IBA)
[*] Ballistic Helmet (ACH)
[*] Evolved Traits (Can turn door knobs, remove implanted object in his body, able to jog rather then shamble, able to pick up objects.)
Character Disadvantages/Weaknesses:
[*] Missing his left forearm, bone is stuck out of his upperarm at a point.
[*] Chinstrap of helmet restricts the infected's jaw usage (Not able to open for a bite as far.)
[*] Missing it's right eye
Extra Notes: Loot can be determined by the staff, I feel as if its accepted that it will be a little stronger and harder to kill then the normal NPCs therfore players should be rewarded a little more.
[Steam Username]: SquejeMofo
[Steam ID]: STEAM_0:0:59915460
[Sponsor's Steam Username]: Anyone who wishes to simply comment on the thread.
[Sponsor's Steam ID]: N/A
[How did you stumble upon our server?]: AlphaZERO had admin’d on my outbreak server in the past and spoke highly of this community so when I saw it was back up I wanted to come by and check it out.
[RP Experience]: I’ve owned multiple serious roleplay servers such as Infinity Gaming’s Outbreak Roleplay, Blueberry Gaming’s Outbreak Roleplay, Nova-Vita Frundtech Roleplay as well as being staff on Respite, NewLight, and The Creek. I use to do ArmA 2 Realism prior to Garry’s Mod.
[Extra Notes]: This character can either be a one time death or multiple depending on how you, the staff team feel.
IC Info
Name: 'Infected Rifleman'
Ethnicity: Caucasian
Character Advantages/Talents:
[*] Body Armor (SAPI plates on front and back inside of IBA)
[*] Ballistic Helmet (ACH)
[*] Evolved Traits (Can turn door knobs, remove implanted object in his body, able to jog rather then shamble, able to pick up objects.)
Character Disadvantages/Weaknesses:
[*] Missing his left forearm, bone is stuck out of his upperarm at a point.
[*] Chinstrap of helmet restricts the infected's jaw usage (Not able to open for a bite as far.)
[*] Missing it's right eye
Extra Notes: Loot can be determined by the staff, I feel as if its accepted that it will be a little stronger and harder to kill then the normal NPCs therfore players should be rewarded a little more.