SquejeMofo 1 Posted August 24, 2017 OOC INFO [steam Username]: SquejeMofo [steam ID]: STEAM_0:0:59915460 [sponsor's Steam Username]: Anyone who wishes to simply comment on the thread. [sponsor's Steam ID]: N/A [How did you stumble upon our server?]: AlphaZERO had admin’d on my outbreak server in the past and spoke highly of this community so when I saw it was back up I wanted to come by and check it out. [RP Experience]: I’ve owned multiple serious roleplay servers such as Infinity Gaming’s Outbreak Roleplay, Blueberry Gaming’s Outbreak Roleplay, Nova-Vita Frundtech Roleplay as well as being staff on Respite, NewLight, and The Creek. I use to do ArmA 2 Realism prior to Garry’s Mod. [Extra Notes]: This character can either be a one time death or multiple depending on how you, the staff team feel. IC Info Name: 'Infected Rifleman' Ethnicity: Caucasian Character Advantages/Talents: [*] Body Armor (SAPI plates on front and back inside of IBA) [*] Ballistic Helmet (ACH) [*] Evolved Traits (Can turn door knobs, remove implanted object in his body, able to jog rather then shamble, able to pick up objects.) Character Disadvantages/Weaknesses: [*] Missing his left forearm, bone is stuck out of his upperarm at a point. [*] Chinstrap of helmet restricts the infected's jaw usage (Not able to open for a bite as far.) [*] Missing it's right eye Extra Notes: Loot can be determined by the staff, I feel as if its accepted that it will be a little stronger and harder to kill then the normal NPCs therfore players should be rewarded a little more. Quote Share this post Link to post Share on other sites
Patient Zero 1 Posted August 25, 2017 +Support Quote Share this post Link to post Share on other sites
Zerghunter 10 Posted August 26, 2017 I'll give this a solid +Support Quote Share this post Link to post Share on other sites